Total War™: ATTILA - Slavic Nations Culture Pack
The Slavic Nations Culture Pack brings three new playable factions to Total War™: ATTILA. The Anteans, Sclavenians and Venedians may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles. A hardy and mobile people, The Slavs range far and wide across the blasted Steppe to recolonise and bring new life to abandoned earth. When conflict occurs, they release withering hails of poison arrows on their foes. Whether through diplomacy or conflict, they offer the perfect counter to the Hunnic threat, and introduce a number of unique ways to play Total War: ATTILA in both Campaign and Battle. New buildings and victory conditions Victory for the Slavic Nations requires the player to build Wonders from the new Legendary building chain. The scale of the victory (minor/regular/divine) and type of victory (military/cultural) depends upon the Wonder built, and players can continue to build different Wonders to achieve greater scales of victory. These Wonders, while very expensive to build and maintain, confer increasingly powerful provincial and faction-wide bonuses, and unlock powerful new battle abilities for Slavic units. The new City Religion building chain offers temples with numerous religious and civic bonuses, and unlocks the Last Stand battle ability for all Slavic units in the province. The new Town Religion building chain offers temples which improve growth and fertility within the province. Combined with their cultural immunity to snow attrition, this enables Slavic nations to thrive more effectively as the climate cools. Slavic Cultural Traits All factions in the Slavic cultural group benefit from the Hardy Warriors trait, which enables them to swiftly recolonise razed provinces. Hardy Warriors confers the following bonuses:
- Immunity from snow attrition
- Zero colonisation cost
- 50% discount for all main settlement buildings.
- +20 morale, melee attack, melee defence, melee damage when fighting in forests
- +20 morale, melee attack, melee defence, melee damage when fighting river battles
- -10 morale, melee attack, melee defence, melee damage when fighting in grassland/open fields
- Venedian farms carry no negative effects (squalor/public order)
- +100% income from farms
- -50% income from commerce, industry and culture
- +10 morale, melee damage, melee attack and melee defence when fighting Nomadic factions
- Extra income for every unit destroyed
- +5 Public Order from military presence
- Warlord's Guard
- Weapon: Axe
- Armour: Mail
- Shield: Slavic wooden shield
- Info: Elite bodyguard unit
- Slavic Levy Spearmen
- Weapon: Spear
- Armour: Cloth
- Shield: Round
- Info: Basic tier 1 spearmen
- Weapon: Spear
- Armour: Cloth + Slavic breastplate
- Shield: Round
- Info: Upgrade of Slavic Levy Spearmen, average quality infantry
- Weapon: Spear
- Armour: Mail
- Shield: Round
- Info: Upgrade of Slavic Spearmen. Elite infantry.
- Weapon: Spear
- Armour: Cloth
- Shield: Slavic wooden shield
- Info: Very defensive spearmen, average quality
- Weapon: Spear
- Armour: Mail + Slavic breastplate
- Shield: Slavic wooden shield
- Info: Elite very defensive spearmen, upgrade of Slavic Large Shields
- Slavic Axe Levy
- Weapon: Axe
- Armour: None
- Shield: Round
- Info: Basic tier 1 axe infantry
- Weapon: Axe
- Armour: Cloth
- Shield: Round
- Info: Upgrade of Slavic Axe Levy, average quality infantry
- Weapon: Axe
- Armour: Cloth + Slavic breastplate
- Shield: Round
- Info: Good quality axe infantry, upgrade of Slavic Axemen
- Weapon: Axe
- Armour: Mail + Slavic breastplate
- Shield: Round
- Info: Elite axe infantry, upgrade of Slavic Axe Warriors. Perun is the chief Slavic god
- Weapon: Axe
- Armour: Cloth
- Shield: Round
- Info: Stealth axe infantry, also armed with javelins
- Weapon: Axe
- Armour: Cloth + Slavic breastplate
- Shield: Round
- Info: Good stealth infantry, upgrade of Slavic Ambushers. Veles is god of trickery.
- Weapon: Axe
- Armour: Mail
- Shield: Round
- Info: Elite stealth infantry, upgrade of Followers of Veles
- Weapon: Bearded axe
- Armour: None
- Shield: Round
- Info: Good anti-cavalry infantry, fast moving
- Weapon: Bearded Axe
- Armour: Cloth
- Shield: Round
- Info: Elite anti-cavalry infantry, fast moving
- Slavic Warriors
- Weapon: Sword
- Armour: Cloth
- Shield: Round
- Info: Tier 1 melee infantry
- Weapon: Sword
- Armour: Mail but no helmet
- Shield: Round
- Info: Good quality infantry, upgrade of Slavic Warriors
- Weapon: Sword
- Armour: Mail and breastplate with no helmet
- Shield: Round
- Info: Elite infantry, upgrade of Slavic ChampionsC
- Slavic Levy Archers
- Weapon: Bow
- Armour: None
- Shield: None
- Info: Tier 1 bow infantry
- Weapon: Bow
- Armour: Cloth
- Shield: None
- Info: Average bow infantry, upgrade of Slavic Levy Archers, minor poison
- Weapon: Bow
- Armour: Cloth
- Shield: None
- Info: Good bow infantry, upgrade of Slavic Archers, minor poison
- Weapon: Poison bow
- Armour: Cloth
- Shield: None
- Info: Average bow infantry, fire poison arrows, major poison
- Weapon: Poison bow
- Armour: Cloth
- Shield: None
- Info: Good bow infantry, fire poison arrows, major poison
- Slavic Levy Skirmishers
- Weapon: Javelin
- Armour: None
- Shield: Small round
- Info: Basic tier 1 skirmisher snipe
- Weapon: Javelin
- Armour: Cloth
- Shield: Small round
- Info: Average skirmishers, upgrade of Slavic Levy Skirmishers, snipe
- Weapon: Javelin
- Armour: Cloth + Slavic breastplate
- Shield: Small round
- Info: Good skirmishers, upgrade of Slavic Skirmishers, stalk, snipe , major poison
- Slavic Raiders
- Weapon: Javelin
- Armour: Cloth
- Shield: Round
- Info: Basic skirmisher cavalry
- Weapon: Javelin
- Armour: Cloth
- Shield: Round
- Info: Average skirmisher cavalry, upgrade of Slavic Raiders
- Weapon: Javelin
- Armour: Mail
- Shield: Round
- Info: Good skirmisher cavalry, upgrade of Slavic Horse Raiders. Svarog is the god of fire/blacksmithing.
- Onager
- Weapon: Onager
- Armour: Cloth
- Shield: None
- Info: Basic artillery
- As above, just for defensive siege battles in high tier settlements
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